Playmobil 71297 Novelmore - Medieval Jousting Area, exciting knight training with horse, medieval castle and knights toy, fun imaginative role-play, playset suitable for children ages 4+
The Jousting Tournament begins Head over to the training ground of the brave Novelmore knight, Francis Forthwind. Train with him and his horse, knock over barrels with your lance, and show off your skills
Playmobil 70391 Novelmore Knights Mobile Fortress with Water Cannon, for Children Ages 4-10
Knight toys for all children PLAYMOBIL Mobile Fortress with inventor, general and cool accessories for detailed play
free shipping
Playmobil 70747 Novelmore Knights Violet Vale - Plant Magician, Fun Imaginative Role-Play, PlaySets Suitable for Children Ages 4+
The Plant Magician likes to hide his most important magical objects inside his jungle plant. The plant features leaves which can be folded upwards to conceal what's inside.
Playmobil 71300 Novelmore - Combat Robot, Knight Gizmo Crafton and his strong combat robot, tournament, medieval castle, knights toy, fun imaginative role-play, playset suitable for children ages 4+
Ultimate Guardian The powerful Novelmore combat robot, controlled by Knight Gizmo Crafton, wields a massive sword and a formidable cannon. They join forces in the Guardian's tournament to defend the kingdom
£ 24.99
Playmobil 71028 Novelmore Knights Sal'ahari Sands - Arwynn's Quest, Medieval Castle and Knights’ Toy, Fun Imaginative Role-Play, Playset Suitable for Children Ages 5+
The adventures in Sal'ahari Sands continue. Novelmore heroes Arwynn, Gwynn, and Dario have teamed up with the brave Ahari desert people to confront the eerie skeleton army. High on his camel a map in his hand, Arwynn sets out to find the Temple of the Skeleton Army. On his journey, he encounters an armed skeleton that stands in the way of his plans. How will the confrontation end? With exciting figures, versatile functions and lots of details, the Sal'ahari Sands playsets from PLAYMOBIL invite you to exciting desert adventures. The camel's saddlebags offer space for various utensils.
£ 14.99
Playmobil 71212 Novelmore Knights vs. Burnham Raiders - Duel, Medieval Castle and Knights Toy, Fun Imaginative Role Play, Playset Suitable for Children Ages 4+
Enter the colourful world of PLAYMOBIL Starter Pack Horse Farm with age-appropriate accessories and building parts for detailed re-enactment
PLAYMOBIL Novelmore 70538 Novelmore Attack Squad for Ages 4-10
With mobile protective shield
free shipping
Playmobil 71027 Novelmore Knights Sal'ahari Sands - Mammoth Attack, Medieval Castle and Knights’ Toy, Fun Imaginative Role-Play, Playset Suitable for Children Ages 5+
Their first toys in the PLAYMOBIL world PLAYMOBIL Construction Site Starter Pack with winch, crane, house module, electrician and tools
Playmobil 70227 Novelmore Knights Burnham Raiders Spirit of Fire with LED Light Effect, For Children Aged 4-10, Fun Imaginative Role-Play, PlaySets Suitable for Children Ages 4+
The Burnham Raiders are always on standby. The PLAYMOBIL 70227 Knights Burnham Raiders Spirit of Fire playset features a fire guardian, dressed in full armour and equipped with a net, swords and flame. Also included is a fire ghost, which lights up at the push of a button.
Playmobil 70503 Novelmore Knights' Duel Small Starter Pack, for Children Ages 3+, Fun Imaginative Role-Play, PlaySets Suitable for Children Ages 4+
With 2 knights in full armour
Playmobil 70881 Mermaid, Fun Imaginative Role-Play, PlaySets Suitable for Children Ages 4+
Time for a friendly game of underwater tennis! The two mermaids have movable tails and each can hold a tennis racquet. The set also includes a ball and other accessories.
free shipping
Playmobil Novelmore 71024 Sal'ahari Sands – Secret Scorpion Base, With Foam Projectiles, Knights Toy for Children Ages 5+
The adventures in Sal'ahari Sands continue. Novelmore heroes Arwynn, Gwynn, and Dario have teamed up with the brave Ahari desert people to confront the eerie skeleton army. From the remains of a wrecked ship, inventor Dario and the Scorpion Hunter of the Desert People have built a makeshift workshop in the desert of Sal'ahari Sands. Now the two tinker together with the poison of the scorpions. Their goal is to develop poison arrows that they can use against the skeleton army. At their side fights a tamed giant scorpion, which puts all attackers to flight. A figure can ride on the scorpion's back using a saddle with a foot clamp and the cannons have sponge bullets.